- #People on ganton mod gta s how to#
- #People on ganton mod gta s update#
- #People on ganton mod gta s code#
- #People on ganton mod gta s Pc#
#People on ganton mod gta s code#
Sure it's all mapped out now and I know what I am doing, but who the hell first figured this out? I'm sure there is some reasonable explanation involving someone poring over game code or something, but I prefer to think that at some point, the following line of reasoning occurred. Now it's at this point that I ask myself what I often ask myself in situations like this. From here, if CJ travels 2 blocks west AND keeps on a roughly even level (without any reference point to tell if he is rising or falling) he will discover a yellow marker in the infinite black void of nothing. Once the trainer, two fighters and one spectator are killed, CJ spawns a Jetpack with "Rocketman" and steps up to the yellow exit marker (as long as CJ is wearing the jetpack, he won't enter or exit a building).Įssentially what has happened here is CJ has flown through the roof of the Gym, but instead of coming out above the Gym outside, he's disappeared into a black void of nothingness.
#People on ganton mod gta s Pc#
For the purposes of this update, we'll just be looking at interiors CJ can access using only the jetpack cheat (ROCKETMAN in the PC Version).ĬJ travels to Ganton Gym in his pursuit of "Heaven", once inside he must (for reasons beyond my understanding) kill all four people inside or else this little jaunt will go nowhere. Most hidden interiors require only the jetpack to access, but some require game devices or "trainers" that allow CJ to do things he couldn't otherwise do.
#People on ganton mod gta s update#
The only hidden interior I'm aware of that can be accessed from the regular game world is the one shown in the previous update high above the Cluckin' Bell in Fort Carson. The first thing CJ needs to do is to access "Heaven".
#People on ganton mod gta s how to#
This update won't look at all of them, because there is at least 150 and some require enormously convoluted workarounds to access, but it will cover the basics - how to get into "Heaven", what can be found there and what else is out there to be seen. In some cases this is because the interiors are bigger inside than they could possibly be on the outside sometimes because the outside world might negatively impact on the gravity of a situation (police shooting dead an old woman during a serious "moment" for Carl, for instance) and sometimes because Carl is only supposed to be able to access the interior during a particular part of the game (burglary missions, Area 69, Liberty City etc).īecause people are great big fucking nerds, and because some people love exploring a "game" even more than they do playing it (World of Warcraft, for example, is famous for the high amount of "between the cracks" exploration that goes on), access to the "heaven" in which these hidden interiors exist were quickly discovered and the locations extensively mapped.
Nothing is pre-rendered, everything uses game resources, so "where" is this apartment that you only seen once more in the game (in the hallway with Sweet where you find the stoned GSF Homie) and can't find even if you return to where you initially entered?īecause everything takes place in the game world, and because there is so much action going on constantly in that world, Rockstar fudges things slightly by making some entrance markers take CJ to interiors as separated from the rest of the world as they can be. However, this hallway and apartment isn't ever accessible in the game again, which seems odd since all cutscenes in the game take place "in-game". It shows CJ and Ryder shortly after leaving B-Dup's apartment, where they discovered Bear was B-Dup's personal bitch and B-Dup had become a dealer.
You may recognize this scene from waaaaay back in Chapter 3 of the LP. So, it's time for a look at Hidden Interiors.
Part 107: Behind The Scenes - Hidden Interiors